Thursday 15 January 2009

Level Designs

Hey ya'll, long time no post, just finished the client project, so sry about that, anyways these are some of the post-apocalyptic level designs. Argh, I think these might cause a few problems within the background, 1. is that I will be tiling these like backdrops in the level, but I think after a few scrolls it will soon get old. 2. is looking at these again, they look as they might conflict with the particles health setting, the idea was to keep the background simple and the character complex (expressively drawn and animated frame-by-frame so that the particle setting will be clearly presented to the player. I will try sort out these problems and will post more of the concept art, until next time. Surresh Out.



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